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Data:Enemy/Flame Ninja

From The Ninja Warriors Again RX Wiki
name Flame Ninja
icon Enemy Flame Ninja.png
modes Normal, Hard, Extra
shown_names Flame Ninja
wiki_page Flame Ninja
game_version 645555d (demo build of v2.2)
source_id data/chars/flame/

Article: Flame Ninja

  • mode Normal, shown_name Flame Ninja, health 44, damage_taken 150%, boss 0, spawns 40
  • mode Hard, shown_name Flame Ninja, health 44, damage_taken 100%, boss 0, spawns 34
  • mode Extra, shown_name Flame Ninja, health 44, damage_taken 100%, boss 0, spawns 18
  • health 160, mp 120, speed 11.0, jump_height 2.5
  • input Attack, 1st or 2nd press in a row, cancels_from , damage 5, mp_cost , only_when
  • input Attack, 3rd press in a row, cancels_from , damage 12 (Fire2), mp_cost , only_when
  • input Crouch Attack, cancels_from , damage 12 (Fire2), mp_cost 10, only_when
  • input Charge Sweep, cancels_from , damage 12 (Fire2), mp_cost 10, only_when
  • input Block, cancels_from , damage No damage, mp_cost , only_when
  • input Block, cancels_from Attack, 3rd press in a row, damage No damage, mp_cost , only_when
  • input Block, cancels_from Crouch Attack, damage No damage, mp_cost , only_when
  • input Block, cancels_from Charge Sweep, damage No damage, mp_cost , only_when
  • input Block, cancels_from Forward, damage No damage, mp_cost , only_when
  • input Block, cancels_from Back, damage No damage, mp_cost , only_when
  • input Block, cancels_from Up, damage No damage, mp_cost , only_when
  • input Block, cancels_from Down, damage No damage, mp_cost , only_when
  • input Block, cancels_from Block, damage No damage, mp_cost , only_when
  • input Forward, cancels_from Block, damage No damage, mp_cost 5, only_when
  • input Back, cancels_from Block, damage No damage, mp_cost 5, only_when
  • input Up, cancels_from Block, damage No damage, mp_cost 5, only_when
  • input Down, cancels_from Block, damage No damage, mp_cost 5, only_when
  • input Crouch Attack, cancels_from Block, damage 12 (Fire2), mp_cost 10, only_when
  • input Charge Sweep, cancels_from Block, damage 12 (Fire2), mp_cost 10, only_when
  • input Block, cancels_from Getting hit, damage 12 (Fire2), mp_cost 10, only_when