Data:Enemy/Flame Ninja
From The Ninja Warriors Again RX Wiki
More actions
| name | Flame Ninja |
|---|---|
| icon | Enemy Flame Ninja.png |
| modes | Normal, Hard, Extra |
| shown_names | Flame Ninja |
| wiki_page | Flame Ninja |
| game_version | 645555d (demo build of v2.2) |
| source_id | data/chars/flame/ |
Article: Flame Ninja
- mode Normal, shown_name Flame Ninja, health 44, damage_taken 150%, boss 0, spawns 40
- mode Hard, Extra, shown_name Flame Ninja, health 44, damage_taken 100%, boss 0, spawns 52
- health 160, mp 120, speed 11.0, jump_height 2.5
- input Attack, 1st or 2nd press in a row, cancels_from , damage 5, mp_cost , only_when
- input Attack, 3rd press in a row, cancels_from , damage 12 (projectile), mp_cost , only_when
- input Crouch Attack, cancels_from , damage 12 (projectile), mp_cost 10, only_when
- input Charge Sweep, cancels_from , damage 12 (projectile), mp_cost 10, only_when
- input Block, cancels_from , damage No damage, mp_cost , only_when
- input Block, cancels_from Attack, 3rd press in a row, damage No damage, mp_cost , only_when
- input Block, cancels_from Crouch Attack, damage No damage, mp_cost , only_when
- input Block, cancels_from Charge Sweep, damage No damage, mp_cost , only_when
- input Block, cancels_from Forward, damage No damage, mp_cost , only_when
- input Block, cancels_from Back, damage No damage, mp_cost , only_when
- input Block, cancels_from Up, damage No damage, mp_cost , only_when
- input Block, cancels_from Down, damage No damage, mp_cost , only_when
- input Block, cancels_from Block, damage No damage, mp_cost , only_when
- input Forward, cancels_from Block, damage No damage, mp_cost 5, only_when
- input Back, cancels_from Block, damage No damage, mp_cost 5, only_when
- input Up, cancels_from Block, damage No damage, mp_cost 5, only_when
- input Down, cancels_from Block, damage No damage, mp_cost 5, only_when
- input Crouch Attack, cancels_from Block, damage 12 (projectile), mp_cost 10, only_when
- input Charge Sweep, cancels_from Block, damage 12 (projectile), mp_cost 10, only_when
- input Block, cancels_from Getting hit, damage 12 (projectile), mp_cost 10, only_when