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wiki page:

ordinal:

input:

cancels from:

damage:
(Click arrow to add another value)
5 ·
7 ·
No damage ·
10 (slam) ·
30 per hit, 11 hits (projectile, 3 of them) ·
6 ·
7 (projectile) ·
10 ·
10 per hit, 7 hits ·
10 per hit, 9 hits ·
10/13/14/15 ·
12 ·
14 ·
15 (throw) ·
16 (throw) ·
2 (grab hit), 2 (grab hit), 2 (grab hit), 2 (grab hit), 2 (grab hit), 12 (slam) ·
2, 2, 2, 8 ·
20 (slam) ·
3 ·
3, 3 ·
3, 3, 6, 3, 3, 6, 3, 6, 6 ·
3, 3, 6, 3, 6, 6 ·
30 (projectile 1), 30 per hit, 11 hits (projectile 2, 6 of them) ·
4 ·
4, 4 ·
5, 10 (throw) ·
5, 15 (throw) ·
5, 5, 5, 12 (throw) ·
7 (projectile, 2 of them) ·
8 ·
8 per hit, 7 hits ·
8, 8 ·
9 ·
9, 9 ·
Other ·
None

mp cost:

only when:
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Showing below up to 16 results in range #1 to #16.