Jump to content
Toggle menu
  • 69 articles
  • 130 files
  • 3 users
  • 552 edits
The Ninja Warriors Again RX Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Data:Enemy/Machine Gun Army

From The Ninja Warriors Again RX Wiki
Revision as of 23:55, 3 November 2026 by LongJump bot (talk | contribs) (Game data from 645555d)
name Machine Gun Army
icon Enemy Machine Gun Army.png
modes Normal, Hard, Extra
shown_names Machine Gun Army, Machine Gun Army A, Machine Gun Army B, Machine Gun Army C
wiki_page Machine Gun Army
game_version 645555d (demo build of v2.2)
source_id data/chars/machine/

Article: Machine Gun Army

  • mode Normal, shown_name Machine Gun Army, health 28, damage_taken 150%, boss 0, spawns 116
  • mode Hard, shown_name Machine Gun Army A, health 28, damage_taken 100%, boss 0, spawns 59
  • mode Hard, shown_name Machine Gun Army B, health 34, damage_taken 100%, boss 0, spawns 38
  • mode Hard, shown_name Machine Gun Army C, health 34, damage_taken 100%, boss 0, spawns 24
  • mode Extra, shown_name Machine Gun Army B, health 34, damage_taken 100%, boss 0, spawns 27
  • mode Extra, shown_name Machine Gun Army C, health 34, damage_taken 100%, boss 0, spawns 12
  • health 160, mp 120, speed 13.0, jump_height 2.5
  • input Attack (press 1, 2 of the chain), cancels_from , damage 8, mp_cost , only_when
  • input Crouch Attack, cancels_from , damage , mp_cost 10, only_when
  • input Charge Sweep, cancels_from , damage , mp_cost 10, only_when
  • input Charge Bomb, cancels_from , damage , mp_cost 10, only_when
  • input Block, cancels_from , damage 8, 8, mp_cost 20, only_when
  • input Crouch Attack, cancels_from Crouch Attack, damage , mp_cost , only_when
  • input Charge Sweep, cancels_from Charge Sweep, damage , mp_cost , only_when
  • input Charge Bomb, cancels_from Charge Bomb, damage , mp_cost , only_when
  • input Charge Bomb, cancels_from Charge Bomb, damage , mp_cost 10, only_when
  • input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when