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Data:Character/Ninja

From The Ninja Warriors Again RX Wiki
Revision as of 21:00, 3 November 2026 by LongJump bot (talk | contribs) (Game data from 7223a3d (demo build of v2.2))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
name Ninja
icon Character Ninja.png
modes Normal, Hard, Practice
health 160
mp 120
speed 9.0
jump_height 0.0
wiki_page Ninja
game_version 7223a3d (demo build of v2.2)
source_id data/chars/ninja/ninja.txt

Article: Ninja

  • input Attack (press 1, 2 of the chain), cancels_from , damage 7, mp_cost , only_when
  • input Attack (press 3 of the chain), cancels_from , damage 3, 3, 6, 3, 6, 6, mp_cost , only_when
  • input Attack while holding an enemy (1st and 2nd press), cancels_from , damage 5, 15 (throw), mp_cost , only_when
  • input Attack while holding an enemy (3rd press), or Jump, cancels_from , damage 5, 5, 5, 12 (throw), mp_cost , only_when
  • input Back + Attack while holding an enemy, cancels_from , damage 5, 15 (throw), mp_cost , only_when
  • input Up + Attack while holding an enemy, cancels_from , damage 5, 5, 5, 12 (throw), mp_cost , only_when
  • input Down + Attack while holding an enemy, cancels_from , damage 20 (finish), mp_cost , only_when
  • input Forward, Jump, cancels_from , damage 5, mp_cost , only_when
  • input Crouch Attack, cancels_from , damage 7, mp_cost , only_when
  • input Charge Sweep, cancels_from , damage 7 (Strafe), mp_cost 35, only_when
  • input Charge Bomb, cancels_from , damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Block, cancels_from , damage , mp_cost , only_when
  • input Jump, cancels_from idle, damage , mp_cost , only_when
  • input Jump, cancels_from turn, damage 5, mp_cost , only_when
  • input Jump, cancels_from walk, damage 5, mp_cost , only_when
  • input Crouch Attack, cancels_from walk, damage 7, mp_cost , only_when
  • input Charge Sweep, cancels_from walk, damage 7 (Strafe), mp_cost 35, only_when
  • input Charge Bomb, cancels_from walk, damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Block, cancels_from walk, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from grab, damage 7, mp_cost , only_when
  • input Charge Sweep, cancels_from grab, damage 7 (Strafe), mp_cost 35, only_when
  • input Charge Bomb, cancels_from grab, damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Crouch Attack, cancels_from grabwalk, damage 7, mp_cost , only_when
  • input Charge Sweep, cancels_from grabwalk, damage 7 (Strafe), mp_cost 35, only_when
  • input Charge Bomb, cancels_from grabwalk, damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Block, cancels_from grabattack, damage , mp_cost , only_when
  • input Block, cancels_from follow3, damage , mp_cost , only_when
  • input Block, cancels_from grabattack2, damage , mp_cost , only_when
  • input Block, cancels_from grabbackward, damage , mp_cost , only_when
  • input Block, cancels_from follow4, damage , mp_cost , only_when
  • input Block, cancels_from grabup, damage , mp_cost , only_when
  • input Block, cancels_from follow5, damage , mp_cost , only_when
  • input Block, cancels_from grabdown, damage , mp_cost , only_when
  • input Jump, cancels_from attack1, damage 5, mp_cost , only_when
  • input Charge Sweep, cancels_from attack1, damage 7 (Strafe), mp_cost 35, only_when after 1 hit in this move
  • input Charge Bomb, cancels_from attack1, damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Crouch Attack, cancels_from attack1, damage 10, mp_cost , only_when after 1 hit in this move
  • input Jump, cancels_from attack2, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from attack2, damage , mp_cost , only_when
  • input Attack, cancels_from freespecial, damage 10, 10, 10, 10, 10, 10, 10, 10, 10, mp_cost , only_when
  • input Up, Attack, cancels_from freespecial, damage 10, 10, 10, 10, 10, 10, 10, mp_cost , only_when
  • input Block, cancels_from freespecial, damage , mp_cost , only_when
  • input Block, cancels_from freespecial11, damage , mp_cost , only_when
  • input Block, cancels_from freespecial12, damage , mp_cost , only_when
  • input Attack, cancels_from freespecial2, damage 10, mp_cost , only_when
  • input Block, cancels_from freespecial2, damage , mp_cost , only_when
  • input When this move hits, cancels_from freespecial2, damage 5, mp_cost , only_when
  • input Jump, cancels_from follow2, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from follow2, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial21, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from freespecial21, damage , mp_cost , only_when
  • input Attack, cancels_from freespecial22, damage 10, mp_cost , only_when
  • input Block, cancels_from freespecial22, damage , mp_cost , only_when
  • input When this move hits, cancels_from freespecial22, damage 5, mp_cost , only_when
  • input Jump, cancels_from follow6, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from follow6, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial23, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from freespecial23, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial24, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from freespecial24, damage , mp_cost , only_when
  • input Attack, cancels_from freespecial3, damage 7, mp_cost , only_when after 1 hit in this move
  • input Crouch Attack, cancels_from freespecial3, damage 7, mp_cost , only_when after 1 hit in this move
  • input Attack, cancels_from freespecial31, damage 10, mp_cost , only_when after 1 hit in this move
  • input Crouch Attack, cancels_from freespecial31, damage 10, mp_cost , only_when after 1 hit in this move
  • input Jump, cancels_from freespecial32, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from freespecial32, damage , mp_cost , only_when
  • input Block, cancels_from freespecial4, damage , mp_cost , only_when
  • input Block, cancels_from freespecial41, damage , mp_cost , only_when
  • input Block, cancels_from freespecial5, damage , mp_cost , only_when
  • input Forward, Forward, cancels_from freespecial6, damage 5, mp_cost , only_when
  • input Block, cancels_from freespecial6, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from freespecial7, damage 3, 3, 6, 3, 3, 6, 3, 6, 6, mp_cost , only_when
  • input Block, cancels_from freespecial7, damage , mp_cost , only_when
  • input When this move hits, cancels_from freespecial7, damage , mp_cost , only_when
  • input Attack, cancels_from follow7, damage 10, mp_cost , only_when
  • input Jump, cancels_from follow7, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from follow7, damage 3, 3, 6, 3, 3, 6, 3, 6, 6, mp_cost , only_when
  • input Block, cancels_from follow7, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial71, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from freespecial71, damage , mp_cost , only_when
  • input Block, cancels_from freespecial72, damage , mp_cost , only_when
  • input When this move hits, cancels_from freespecial72, damage 5, 5, 5, 12 (throw), mp_cost , only_when
  • input Jump, cancels_from freespecial73, damage 5, mp_cost , only_when after 1 hit in this move
  • input Block, cancels_from freespecial73, damage 8, 8, 8, 8, 8, 8, 8, mp_cost 15, only_when
  • input Block, cancels_from freespecial73, damage , mp_cost , only_when
  • input Block, cancels_from freespecial8, damage , mp_cost , only_when
  • input Block, cancels_from freespecial9, damage , mp_cost , only_when
  • input Block, cancels_from freespecial91, damage , mp_cost , only_when
  • input Forward, Forward, cancels_from freespecial13, damage 5, mp_cost , only_when
  • input Block, cancels_from freespecial13, damage , mp_cost , only_when
  • input Forward, Forward, cancels_from freespecial14, damage 5, mp_cost , only_when
  • input Block, cancels_from freespecial14, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial15, damage , mp_cost , only_when
  • input Up, Up, cancels_from freespecial15, damage , mp_cost , only_when
  • input Down, Down, cancels_from freespecial15, damage , mp_cost , only_when
  • input Attack, cancels_from freespecial15, damage 8, 8, 8, 8, 8, 8, 8, mp_cost 30, only_when
  • input Crouch Attack, cancels_from freespecial15, damage , mp_cost 20, only_when
  • input Forward, Forward, cancels_from freespecial15, damage 5, mp_cost , only_when
  • input Charge Sweep, cancels_from freespecial15, damage 7 (Strafe), mp_cost 35, only_when
  • input Forward, cancels_from freespecial15, damage , mp_cost , only_when
  • input Back, cancels_from freespecial15, damage , mp_cost , only_when
  • input Up, cancels_from freespecial15, damage , mp_cost , only_when
  • input Down, cancels_from freespecial15, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial16, damage , mp_cost , only_when
  • input Up, Up, cancels_from freespecial16, damage , mp_cost , only_when
  • input Down, Down, cancels_from freespecial16, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from freespecial16, damage , mp_cost 20, only_when
  • input Charge Sweep, cancels_from freespecial16, damage 7 (Strafe), mp_cost 35, only_when
  • input Block, cancels_from freespecial17, damage , mp_cost , only_when
  • input Jump, cancels_from freespecial18, damage , mp_cost , only_when
  • input Up, Up, cancels_from freespecial18, damage , mp_cost , only_when
  • input Down, Down, cancels_from freespecial18, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from freespecial18, damage , mp_cost 20, only_when
  • input Charge Sweep, cancels_from freespecial18, damage 7 (Strafe), mp_cost 35, only_when
  • input Jump, cancels_from freespecial19, damage , mp_cost , only_when
  • input Up, Up, cancels_from freespecial19, damage , mp_cost , only_when
  • input Down, Down, cancels_from freespecial19, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from freespecial19, damage , mp_cost 20, only_when
  • input Charge Sweep, cancels_from freespecial19, damage 7 (Strafe), mp_cost 35, only_when
  • input Jump, cancels_from freespecial20, damage , mp_cost , only_when
  • input Up, Up, cancels_from freespecial20, damage , mp_cost , only_when
  • input Down, Down, cancels_from freespecial20, damage , mp_cost , only_when
  • input Crouch Attack, cancels_from freespecial20, damage , mp_cost 20, only_when
  • input Charge Sweep, cancels_from freespecial20, damage 7 (Strafe), mp_cost 35, only_when
  • input Charge Bomb, cancels_from pain1, damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Crouch Attack, cancels_from pain1, damage 8, 8, 8, 8, 8, 8, 8, mp_cost 15, only_when
  • input Block, cancels_from pain1, damage 8, 8, 8, 8, 8, 8, 8, mp_cost 15, only_when
  • input Charge Bomb, cancels_from pain3, damage 30 (Explosion), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXE), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXF), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXD), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXC), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXA), 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 (ExplosionXB), mp_cost 120, only_when
  • input Crouch Attack, cancels_from pain3, damage 8, 8, 8, 8, 8, 8, 8, mp_cost 15, only_when
  • input Block, cancels_from pain3, damage 8, 8, 8, 8, 8, 8, 8, mp_cost 15, only_when
  • input Block, cancels_from rise, damage , mp_cost , only_when
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