Data:Boss/Jubei
From The Ninja Warriors Again RX Wiki
More actions
| name | Jubei |
|---|---|
| icon | Boss Jubei.png |
| modes | Normal, Hard |
| shown_names | Jubei |
| wiki_page | Jubei |
| game_version | 645555d (demo build of v2.2) |
| source_id | data/chars/jubei/ |
Article: Jubei
- mode Normal, shown_name Jubei, health 350, damage_taken 120%, boss 1, spawns 1
- mode Hard, shown_name Jubei, health 350, damage_taken 100%, boss 1, spawns 1
- health 160, mp 120, speed 15.0, jump_height 2.5
- input Attack (press 1, 2 of the chain), cancels_from , damage 8, mp_cost , only_when
- input Attack (press 3 of the chain), cancels_from , damage , mp_cost , only_when
- input Jump, Attack, cancels_from , damage 12, mp_cost , only_when
- input Attack while holding an enemy (1st and 2nd press), cancels_from , damage 18 (throw), mp_cost , only_when
- input Attack while holding an enemy (3rd press), or Jump, cancels_from , damage 18 (throw), mp_cost , only_when
- input Back + Attack while holding an enemy, cancels_from , damage 18 (throw), mp_cost , only_when
- input Up + Attack while lying down, cancels_from , damage , mp_cost , only_when
- input Crouch Attack, cancels_from , damage , mp_cost 5, only_when
- input Charge Sweep, cancels_from , damage , mp_cost 20, only_when
- input Charge Bomb, cancels_from , damage , mp_cost 20, only_when
- input Block, cancels_from , damage , mp_cost , only_when
- input Block, cancels_from Landing, damage , mp_cost , only_when
- input Block, cancels_from Attack while holding an enemy (1st and 2nd press), damage , mp_cost , only_when
- input Block, cancels_from Attack while holding an enemy (3rd press), or Jump, damage , mp_cost , only_when
- input Block, cancels_from Back + Attack while holding an enemy, damage , mp_cost , only_when
- input Block, cancels_from Jump, Attack, damage , mp_cost , only_when
- input Block, cancels_from Attack (press 1, 2 of the chain), damage , mp_cost , only_when
- input Block, cancels_from Attack (press 3 of the chain), damage , mp_cost , only_when
- input When it hits, cancels_from Attack (press 3 of the chain), damage 18 (throw), mp_cost , only_when
- input Block, cancels_from Follow-up on a hit, damage , mp_cost , only_when
- input Block, cancels_from Attack, damage , mp_cost , only_when
- input When it hits, cancels_from Attack, damage 18 (throw), mp_cost , only_when
- input Block, cancels_from Forward, Forward, damage , mp_cost , only_when
- input Block, cancels_from Crouch Attack, damage , mp_cost , only_when
- input Block, cancels_from Charge Sweep, damage , mp_cost , only_when
- input Block, cancels_from Charge Bomb, damage , mp_cost , only_when
- input Block, cancels_from Jump, damage , mp_cost , only_when
- input Block, cancels_from Block, damage , mp_cost , only_when
- input Attack, cancels_from Block, damage , mp_cost 10, only_when
- input Forward, Forward, cancels_from Block, damage 12, mp_cost 10, only_when
- input Crouch Attack, cancels_from Block, damage , mp_cost 5, only_when
- input Jump, cancels_from Block, damage 12, mp_cost 10, only_when
- input Charge Bomb, cancels_from Block, damage , mp_cost , only_when
- input Block, cancels_from Up + Attack while lying down, damage , mp_cost , only_when
- input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when
- input Block, cancels_from Getting up, damage , mp_cost , only_when