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Data:Boss/Phantom Gecko: Difference between revisions

From The Ninja Warriors Again RX Wiki
Game data from 645555d
Game data from 645555d
 
Line 11: Line 11:
{{Variant row|wiki_page=Phantom Gecko|ordinal=2|mode=Hard|shown_name=Phantom Gecko|health=320|damage_taken=100%|boss=1|spawns=1}}
{{Variant row|wiki_page=Phantom Gecko|ordinal=2|mode=Hard|shown_name=Phantom Gecko|health=320|damage_taken=100%|boss=1|spawns=1}}
{{Playable row|wiki_page=Phantom Gecko|ordinal=1|health=160|mp=120|speed=15.0|jump_height=2.5}}
{{Playable row|wiki_page=Phantom Gecko|ordinal=1|health=160|mp=120|speed=15.0|jump_height=2.5}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=1|input=Attack (press 1 of the chain)|cancels_from=|damage=5|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=1|input=Attack, 1st press in a row|cancels_from=|damage=5|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=2|input=Attack (press 2, 3, 4 of the chain)|cancels_from=|damage=6|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=2|input=Attack, 2nd or 3rd or 4th press in a row|cancels_from=|damage=6|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=3|input=Attack (press 5 of the chain)|cancels_from=|damage=7|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=3|input=Attack, 5th press in a row|cancels_from=|damage=7|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=4|input=Jump while moving, Attack|cancels_from=|damage=9|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=4|input=Jump while moving, Attack|cancels_from=|damage=9|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=5|input=Up + Attack while lying down|cancels_from=|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=5|input=Up + Attack while lying down|cancels_from=|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=6|input=Crouch Attack|cancels_from=|damage=|mp_cost=5|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=6|input=Crouch Attack|cancels_from=|damage=No damage|mp_cost=5|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=7|input=Charge Sweep|cancels_from=|damage=|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=7|input=Charge Sweep|cancels_from=|damage=No damage|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=8|input=Charge Bomb|cancels_from=|damage=|mp_cost=15|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=8|input=Charge Bomb|cancels_from=|damage=No damage|mp_cost=15|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=9|input=Block|cancels_from=|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=9|input=Block|cancels_from=|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=10|input=Attack|cancels_from=Jump while moving, Attack|damage=9|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=10|input=Attack|cancels_from=Jump while moving, Attack|damage=9|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=11|input=Block|cancels_from=Jump while moving, Attack|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=11|input=Block|cancels_from=Jump while moving, Attack|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=12|input=Attack|cancels_from=Attack|damage=9|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=12|input=Attack|cancels_from=Attack|damage=9|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=13|input=Block|cancels_from=Attack|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=13|input=Block|cancels_from=Attack|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=14|input=Block|cancels_from=Crouch Attack|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=14|input=Block|cancels_from=Crouch Attack|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=15|input=Block|cancels_from=Charge Sweep|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=15|input=Block|cancels_from=Charge Sweep|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=16|input=Block|cancels_from=Charge Bomb|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=16|input=Block|cancels_from=Charge Bomb|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=17|input=Block|cancels_from=Block|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=17|input=Block|cancels_from=Block|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=18|input=Forward, Forward|cancels_from=Block|damage=|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=18|input=Forward, Forward|cancels_from=Block|damage=No damage|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=19|input=Charge Bomb|cancels_from=Block|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=19|input=Charge Bomb|cancels_from=Block|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=20|input=Block|cancels_from=Up + Attack while lying down|damage=|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=20|input=Block|cancels_from=Up + Attack while lying down|damage=No damage|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=21|input=Block|cancels_from=Getting hit|damage=5, 5|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Phantom Gecko|ordinal=21|input=Block|cancels_from=Getting hit|damage=5, 5|mp_cost=10|only_when=}}

Latest revision as of 00:19, 4 November 2026

name Phantom Gecko
icon Boss Phantom Gecko.png
modes Normal, Hard
shown_names Phantom Gecko
wiki_page Phantom Gecko
game_version 645555d (demo build of v2.2)
source_id data/chars/yamori/

Article: Phantom Gecko

  • mode Normal, shown_name Phantom Gecko, health 320, damage_taken 120%, boss 1, spawns 1
  • mode Hard, shown_name Phantom Gecko, health 320, damage_taken 100%, boss 1, spawns 1
  • health 160, mp 120, speed 15.0, jump_height 2.5
  • input Attack, 1st press in a row, cancels_from , damage 5, mp_cost , only_when
  • input Attack, 2nd or 3rd or 4th press in a row, cancels_from , damage 6, mp_cost , only_when
  • input Attack, 5th press in a row, cancels_from , damage 7, mp_cost , only_when
  • input Jump while moving, Attack, cancels_from , damage 9, mp_cost , only_when
  • input Up + Attack while lying down, cancels_from , damage No damage, mp_cost , only_when
  • input Crouch Attack, cancels_from , damage No damage, mp_cost 5, only_when
  • input Charge Sweep, cancels_from , damage No damage, mp_cost 10, only_when
  • input Charge Bomb, cancels_from , damage No damage, mp_cost 15, only_when
  • input Block, cancels_from , damage No damage, mp_cost , only_when
  • input Attack, cancels_from Jump while moving, Attack, damage 9, mp_cost , only_when
  • input Block, cancels_from Jump while moving, Attack, damage No damage, mp_cost , only_when
  • input Attack, cancels_from Attack, damage 9, mp_cost , only_when
  • input Block, cancels_from Attack, damage No damage, mp_cost , only_when
  • input Block, cancels_from Crouch Attack, damage No damage, mp_cost , only_when
  • input Block, cancels_from Charge Sweep, damage No damage, mp_cost , only_when
  • input Block, cancels_from Charge Bomb, damage No damage, mp_cost , only_when
  • input Block, cancels_from Block, damage No damage, mp_cost , only_when
  • input Forward, Forward, cancels_from Block, damage No damage, mp_cost 10, only_when
  • input Charge Bomb, cancels_from Block, damage No damage, mp_cost , only_when
  • input Block, cancels_from Up + Attack while lying down, damage No damage, mp_cost , only_when
  • input Block, cancels_from Getting hit, damage 5, 5, mp_cost 10, only_when