Data:Boss/Silverman: Difference between revisions
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LongJump bot (talk | contribs) Game data from 645555d |
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{{Variant row|wiki_page=Silverman|ordinal=1|mode=Normal|shown_name=Silverman|health=330|damage_taken=120%|boss=1|spawns=1}} | {{Variant row|wiki_page=Silverman|ordinal=1|mode=Normal|shown_name=Silverman|health=330|damage_taken=120%|boss=1|spawns=1}} | ||
{{Variant row|wiki_page=Silverman|ordinal=2|mode=Hard|shown_name=Silverman|health=330|damage_taken=100%|boss=1|spawns=1}} | {{Variant row|wiki_page=Silverman|ordinal=2|mode=Hard|shown_name=Silverman|health=330|damage_taken=100%|boss=1|spawns=1}} | ||
{{Helper row|wiki_page=Silverman|ordinal=1|name=Sate|damage=|spawns=1}} | {{Helper row|wiki_page=Silverman|ordinal=1|name=Sate|damage=40|spawns=1}} | ||
{{Playable row|wiki_page=Silverman|ordinal=1|health=160|mp=120|speed=14.0|jump_height=2.2}} | {{Playable row|wiki_page=Silverman|ordinal=1|health=160|mp=120|speed=14.0|jump_height=2.2}} | ||
{{ExtraMove row|wiki_page=Silverman|ordinal=1|input=Attack, 1st or 2nd press in a row|cancels_from=|damage=6|only_when=}} | {{ExtraMove row|wiki_page=Silverman|ordinal=1|input=Attack, 1st or 2nd press in a row|cancels_from=|damage=6|only_when=}} | ||
Latest revision as of 21:14, 4 November 2026
| name | Silverman |
|---|---|
| icon | Boss Silverman.png |
| modes | Normal, Hard |
| shown_names | Silverman |
| wiki_page | Silverman |
| game_version | 645555d (demo build of v2.2) |
| source_id | data/chars/silverman/ |
Article: Silverman
- mode Normal, shown_name Silverman, health 330, damage_taken 120%, boss 1, spawns 1
- mode Hard, shown_name Silverman, health 330, damage_taken 100%, boss 1, spawns 1
- name Sate, damage 40, spawns 1
- health 160, mp 120, speed 14.0, jump_height 2.2
- input Attack, 1st or 2nd press in a row, cancels_from , damage 6, mp_cost , only_when
- input Attack, 3rd press in a row, cancels_from , damage 11, mp_cost , only_when
- input Crouch Attack, cancels_from , damage No damage, mp_cost 5, only_when
- input Charge Sweep, cancels_from , damage 12 (projectile), mp_cost 10, only_when
- input Charge Bomb, cancels_from , damage No damage, mp_cost , only_when
- input Block, cancels_from , damage No damage, mp_cost , only_when
- input Block, cancels_from Attack, 1st or 2nd press in a row, damage No damage, mp_cost , only_when
- input Crouch Attack, cancels_from Attack, 3rd press in a row, damage No damage, mp_cost 5, only_when After 1 hit
- input Charge Sweep, cancels_from Attack, 3rd press in a row, damage 12 (projectile), mp_cost 10, only_when After 1 hit
- input Block, cancels_from Attack, 3rd press in a row, damage No damage, mp_cost , only_when
- input Block, cancels_from Crouch Attack, damage No damage, mp_cost , only_when
- input Block, cancels_from Charge Sweep, damage No damage, mp_cost , only_when
- input Block, cancels_from Charge Bomb, damage No damage, mp_cost , only_when
- input Block, cancels_from Attack, damage No damage, mp_cost , only_when
- input Block, cancels_from Block, damage No damage, mp_cost , only_when
- input Charge Sweep, cancels_from Block, damage No damage, mp_cost 10, only_when
- input Crouch Attack, cancels_from Block, damage No damage, mp_cost 15, only_when
- input Attack, cancels_from Block, damage 11, mp_cost , only_when
- input Block, cancels_from Getting hit, damage 11, 11, mp_cost 10, only_when