Jump to content
Toggle menu
  • 68 articles
  • 131 files
  • 3 users
  • 632 edits
The Ninja Warriors Again RX Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Data:Enemy/Golem: Difference between revisions

From The Ninja Warriors Again RX Wiki
Game data from 645555d
Game data from 645555d
 
Line 12: Line 12:
{{Variant row|wiki_page=Golem|ordinal=3|mode=Hard, Extra|shown_name=Golem|health=80|damage_taken=100%|boss=0|spawns=63}}
{{Variant row|wiki_page=Golem|ordinal=3|mode=Hard, Extra|shown_name=Golem|health=80|damage_taken=100%|boss=0|spawns=63}}
{{Variant row|wiki_page=Golem|ordinal=4|mode=Hard, Extra|shown_name=Golem Mk I|health=80|damage_taken=100%|boss=0|spawns=10}}
{{Variant row|wiki_page=Golem|ordinal=4|mode=Hard, Extra|shown_name=Golem Mk I|health=80|damage_taken=100%|boss=0|spawns=10}}
{{Playable row|wiki_page=Golem|ordinal=1|health=160|mp=120|speed=9.0}}
{{Playable row|wiki_page=Golem|ordinal=1|health=160|mp=120|speed=9.0|jump_height=4.0}}
{{ExtraMove row|wiki_page=Golem|ordinal=1|input=Attack, 1st press in a row|cancels_from=|damage=8|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=1|input=Attack, 1st press in a row|cancels_from=|damage=8|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=2|input=Jump|cancels_from=|damage=10|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=2|input=Jump|cancels_from=|damage=10|only_when=}}

Latest revision as of 21:14, 4 November 2026

name Golem
icon Enemy Golem.png
modes Normal, Hard, Extra
shown_names Golem, Golem Mk I
wiki_page Golem
game_version 645555d (demo build of v2.2)
source_id data/chars/golem/

Article: Golem

  • mode Normal, shown_name Golem, health 80, damage_taken 150%, boss 0, spawns 53
  • mode Normal, shown_name Golem Mk I, health 80, damage_taken 150%, boss 0, spawns 2
  • mode Hard, Extra, shown_name Golem, health 80, damage_taken 100%, boss 0, spawns 63
  • mode Hard, Extra, shown_name Golem Mk I, health 80, damage_taken 100%, boss 0, spawns 10
  • health 160, mp 120, speed 9.0, jump_height 4.0
  • input Attack, 1st press in a row, cancels_from , damage 8, mp_cost , only_when
  • input Jump, cancels_from , damage 10, mp_cost , only_when
  • input Crouch Attack, cancels_from , damage No damage, mp_cost 10, only_when
  • input Charge Sweep, cancels_from , damage No damage, mp_cost 10, only_when
  • input Charge Bomb, cancels_from , damage No damage, mp_cost 20, only_when
  • input Block, cancels_from , damage 8, 8, mp_cost 20, only_when
  • input When it hits, cancels_from Crouch Attack, damage 15 (slam), mp_cost , only_when
  • input When it hits, cancels_from Charge Sweep, damage 18 (throw), mp_cost , only_when
  • input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when