Data:Enemy/Golem: Difference between revisions
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LongJump bot (talk | contribs) Game data from 645555d |
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{{Variant row|wiki_page=Golem|ordinal=3|mode=Hard, Extra|shown_name=Golem|health=80|damage_taken=100%|boss=0|spawns=63}} | {{Variant row|wiki_page=Golem|ordinal=3|mode=Hard, Extra|shown_name=Golem|health=80|damage_taken=100%|boss=0|spawns=63}} | ||
{{Variant row|wiki_page=Golem|ordinal=4|mode=Hard, Extra|shown_name=Golem Mk I|health=80|damage_taken=100%|boss=0|spawns=10}} | {{Variant row|wiki_page=Golem|ordinal=4|mode=Hard, Extra|shown_name=Golem Mk I|health=80|damage_taken=100%|boss=0|spawns=10}} | ||
{{Playable row|wiki_page=Golem|ordinal=1|health=160|mp=120|speed=9.0}} | {{Playable row|wiki_page=Golem|ordinal=1|health=160|mp=120|speed=9.0|jump_height=4.0}} | ||
{{ExtraMove row|wiki_page=Golem|ordinal=1|input=Attack, 1st press in a row|cancels_from=|damage=8|only_when=}} | {{ExtraMove row|wiki_page=Golem|ordinal=1|input=Attack, 1st press in a row|cancels_from=|damage=8|only_when=}} | ||
{{ExtraMove row|wiki_page=Golem|ordinal=2|input=Jump|cancels_from=|damage=10|only_when=}} | {{ExtraMove row|wiki_page=Golem|ordinal=2|input=Jump|cancels_from=|damage=10|only_when=}} | ||
Latest revision as of 21:14, 4 November 2026
| name | Golem |
|---|---|
| icon | Enemy Golem.png |
| modes | Normal, Hard, Extra |
| shown_names | Golem, Golem Mk I |
| wiki_page | Golem |
| game_version | 645555d (demo build of v2.2) |
| source_id | data/chars/golem/ |
Article: Golem
- mode Normal, shown_name Golem, health 80, damage_taken 150%, boss 0, spawns 53
- mode Normal, shown_name Golem Mk I, health 80, damage_taken 150%, boss 0, spawns 2
- mode Hard, Extra, shown_name Golem, health 80, damage_taken 100%, boss 0, spawns 63
- mode Hard, Extra, shown_name Golem Mk I, health 80, damage_taken 100%, boss 0, spawns 10
- health 160, mp 120, speed 9.0, jump_height 4.0
- input Attack, 1st press in a row, cancels_from , damage 8, mp_cost , only_when
- input Jump, cancels_from , damage 10, mp_cost , only_when
- input Crouch Attack, cancels_from , damage No damage, mp_cost 10, only_when
- input Charge Sweep, cancels_from , damage No damage, mp_cost 10, only_when
- input Charge Bomb, cancels_from , damage No damage, mp_cost 20, only_when
- input Block, cancels_from , damage 8, 8, mp_cost 20, only_when
- input When it hits, cancels_from Crouch Attack, damage 15 (slam), mp_cost , only_when
- input When it hits, cancels_from Charge Sweep, damage 18 (throw), mp_cost , only_when
- input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when