Data:Enemy/Snake: Difference between revisions
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LongJump bot (talk | contribs) Game data from 645555d |
LongJump bot (talk | contribs) Game data from 645555d |
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{{Variant row|wiki_page=Snake|ordinal=1|mode=Normal|shown_name=Snake|health=20|damage_taken=150%|boss=0|spawns=149}} | {{Variant row|wiki_page=Snake|ordinal=1|mode=Normal|shown_name=Snake|health=20|damage_taken=150%|boss=0|spawns=149}} | ||
{{Variant row|wiki_page=Snake|ordinal=2|mode=Normal|shown_name=Snake|health=20|damage_taken=100%|boss=0|spawns= | {{Variant row|wiki_page=Snake|ordinal=2|mode=Normal, Hard|shown_name=Snake|health=20|damage_taken=100%|boss=0|spawns=91}} | ||
{{Variant row|wiki_page=Snake|ordinal=3|mode=Hard | {{Variant row|wiki_page=Snake|ordinal=3|mode=Hard, Extra|shown_name=Snake Captain|health=26|damage_taken=100%|boss=0|spawns=102}} | ||
{{Playable row|wiki_page=Snake|ordinal=1|health=160|mp=120|speed=12.0|jump_height=2.5}} | {{Playable row|wiki_page=Snake|ordinal=1|health=160|mp=120|speed=12.0|jump_height=2.5}} | ||
{{ExtraMove row|wiki_page=Snake|ordinal=1|input=Attack, 1st or 2nd press in a row|cancels_from=|damage=5|only_when=}} | {{ExtraMove row|wiki_page=Snake|ordinal=1|input=Attack, 1st or 2nd press in a row|cancels_from=|damage=5|only_when=}} | ||
Latest revision as of 04:33, 4 November 2026
| name | Snake |
|---|---|
| icon | Enemy Snake.png |
| modes | Normal, Hard, Extra |
| shown_names | Snake, Snake Captain |
| wiki_page | Snake |
| game_version | 645555d (demo build of v2.2) |
| source_id | data/chars/snake/ |
Article: Snake
- mode Normal, shown_name Snake, health 20, damage_taken 150%, boss 0, spawns 149
- mode Normal, Hard, shown_name Snake, health 20, damage_taken 100%, boss 0, spawns 91
- mode Hard, Extra, shown_name Snake Captain, health 26, damage_taken 100%, boss 0, spawns 102
- health 160, mp 120, speed 12.0, jump_height 2.5
- input Attack, 1st or 2nd press in a row, cancels_from , damage 5, mp_cost , only_when
- input Attack, 3rd press in a row, cancels_from , damage 8, mp_cost , only_when
- input Jump, Attack, cancels_from , damage 10, mp_cost , only_when
- input Crouch Attack, cancels_from , damage 8, mp_cost , only_when
- input Charge Sweep, cancels_from , damage 8, mp_cost , only_when
- input Block, cancels_from , damage 8, 8, mp_cost 20, only_when
- input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when