Data:Enemy/Puma: Difference between revisions
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LongJump bot (talk | contribs) Game data from 645555d |
LongJump bot (talk | contribs) Game data from 645555d |
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{{Variant row|wiki_page=Puma|ordinal=1|mode=Normal|shown_name=Puma|health=70|damage_taken=150%|boss=0|spawns=41}} | {{Variant row|wiki_page=Puma|ordinal=1|mode=Normal|shown_name=Puma|health=70|damage_taken=150%|boss=0|spawns=41}} | ||
{{Variant row|wiki_page=Puma|ordinal=2|mode=Hard|shown_name=Puma|health=70|damage_taken=100%|boss=0|spawns= | {{Variant row|wiki_page=Puma|ordinal=2|mode=Hard, Extra|shown_name=Puma|health=70|damage_taken=100%|boss=0|spawns=24}} | ||
{{Variant row|wiki_page=Puma|ordinal=3|mode=Hard | {{Variant row|wiki_page=Puma|ordinal=3|mode=Hard, Extra|shown_name=Puma Type II|health=70|damage_taken=100%|boss=0|spawns=26}} | ||
{{Playable row|wiki_page=Puma|ordinal=1|health=160|mp=120|speed=15.0|jump_height=2.5}} | {{Playable row|wiki_page=Puma|ordinal=1|health=160|mp=120|speed=15.0|jump_height=2.5}} | ||
{{ExtraMove row|wiki_page=Puma|ordinal=1|input=Attack, 1st or 2nd press in a row|cancels_from=|damage=7|only_when=}} | {{ExtraMove row|wiki_page=Puma|ordinal=1|input=Attack, 1st or 2nd press in a row|cancels_from=|damage=7|only_when=}} | ||
Latest revision as of 04:33, 4 November 2026
| name | Puma |
|---|---|
| icon | Enemy Puma.png |
| modes | Normal, Hard, Extra |
| shown_names | Puma, Puma Type II |
| wiki_page | Puma |
| game_version | 645555d (demo build of v2.2) |
| source_id | data/chars/puma/ |
Article: Puma
- mode Normal, shown_name Puma, health 70, damage_taken 150%, boss 0, spawns 41
- mode Hard, Extra, shown_name Puma, health 70, damage_taken 100%, boss 0, spawns 24
- mode Hard, Extra, shown_name Puma Type II, health 70, damage_taken 100%, boss 0, spawns 26
- health 160, mp 120, speed 15.0, jump_height 2.5
- input Attack, 1st or 2nd press in a row, cancels_from , damage 7, mp_cost , only_when
- input Attack, 3rd press in a row, cancels_from , damage 7, mp_cost , only_when
- input Jump, cancels_from , damage 8, mp_cost , only_when
- input Crouch Attack, cancels_from , damage 8, mp_cost , only_when
- input Charge Sweep, cancels_from , damage 9, mp_cost 10, only_when
- input Block, cancels_from , damage 8, 8, mp_cost 20, only_when
- input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when