Deimos: Difference between revisions
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LongJump bot (talk | contribs) Game data from 7223a3d (demo build of v2.2) |
LongJump bot (talk | contribs) Update the starting layout (no edits by people yet) |
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{{Data table|type=Enemy|view=Appears}} | {{Data table|type=Enemy|view=Appears}} | ||
{{Data table|type=Enemy|view=Playable}} | |||
{{Data table|type=Enemy|view=ExtraMove}} | |||
Latest revision as of 23:55, 3 November 2026
Variants
Where it appears
Playable in Extra
Extra mode lets you play as this character.
| Health | MP | Walk speed | Jump height |
|---|---|---|---|
| 160 | 120 | 11 | 2.5 |
Moves in Extra mode
Damage is per hit. Moves the game starts from its scripts are not listed.
| Input | From | Damage per hit | MP cost | Only when |
|---|---|---|---|---|
| Attack, 1st or 2nd press in a row | 10 | |||
| Attack, 3rd press in a row | 14 | |||
| Jump, Attack | 14 | |||
| Attack while holding an enemy (1st and 2nd press) | 20 (throw) | |||
| Attack while holding an enemy (3rd press), or Jump | 20 (throw) | |||
| Back + Attack while holding an enemy | 20 (throw) | |||
| Up + Attack while lying down | 14 | |||
| Crouch Attack | No damage | 10 | ||
| Charge Sweep | 14 | |||
| Charge Bomb | 17 | 20 | ||
| Block | No damage | |||
| Block | Landing | No damage | ||
| Block | Attack while holding an enemy (1st and 2nd press) | No damage | ||
| Block | Attack while holding an enemy (3rd press), or Jump | No damage | ||
| Block | Back + Attack while holding an enemy | No damage | ||
| Block | Attack, 1st or 2nd press in a row | No damage | ||
| Block | Attack, 3rd press in a row | No damage | ||
| Block | Attack | No damage | ||
| Block | Crouch Attack | No damage | ||
| When it hits | Crouch Attack | 20 (throw) | ||
| Block | Follow-up on a hit | No damage | ||
| Block | Charge Sweep | No damage | ||
| Block | Charge Bomb | No damage | ||
| Block | Jump | No damage | ||
| Block | Block | No damage | ||
| Attack | Block | 13 | ||
| Jump | Block | No damage | 10 | |
| Block | Up + Attack while lying down | No damage | ||
| Block | Getting hit | 14, 14 | 10 | |
| Block | Getting up | No damage |