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Data:Enemy/Golem: Difference between revisions

From The Ninja Warriors Again RX Wiki
Game data from 7223a3d (demo build of v2.2)
 
Game data from 645555d
 
(One intermediate revision by the same user not shown)
Line 5: Line 5:
|modes=Normal, Hard, Extra
|modes=Normal, Hard, Extra
|shown_names=Golem, Golem Mk I
|shown_names=Golem, Golem Mk I
|game_version=7223a3d (demo build of v2.2)
|game_version=645555d (demo build of v2.2)
|source_id=data/chars/golem/
|source_id=data/chars/golem/
}}
}}
{{Variant row|wiki_page=Golem|ordinal=1|mode=Normal|shown_name=Golem|model=Golem_Ele_Normal|health=80|damage_taken=150%|boss=0|spawns=1}}
{{Variant row|wiki_page=Golem|ordinal=1|mode=Normal|shown_name=Golem|health=80|damage_taken=150%|boss=0|spawns=53}}
{{Variant row|wiki_page=Golem|ordinal=2|mode=Normal|shown_name=Golem|model=Golem_Normal|health=80|damage_taken=150%|boss=0|spawns=52}}
{{Variant row|wiki_page=Golem|ordinal=2|mode=Normal|shown_name=Golem Mk I|health=80|damage_taken=150%|boss=0|spawns=2}}
{{Variant row|wiki_page=Golem|ordinal=3|mode=Normal|shown_name=Golem Mk I|model=Golem_Normal|health=80|damage_taken=150%|boss=0|spawns=2}}
{{Variant row|wiki_page=Golem|ordinal=3|mode=Hard|shown_name=Golem|health=80|damage_taken=100%|boss=0|spawns=52}}
{{Variant row|wiki_page=Golem|ordinal=4|mode=Hard|shown_name=Golem|model=Golem|health=80|damage_taken=100%|boss=0|spawns=51}}
{{Variant row|wiki_page=Golem|ordinal=4|mode=Hard|shown_name=Golem Mk I|health=80|damage_taken=100%|boss=0|spawns=3}}
{{Variant row|wiki_page=Golem|ordinal=5|mode=Hard|shown_name=Golem|model=Golem_Ele|health=80|damage_taken=100%|boss=0|spawns=1}}
{{Variant row|wiki_page=Golem|ordinal=5|mode=Extra|shown_name=Golem|health=80|damage_taken=100%|boss=0|spawns=11}}
{{Variant row|wiki_page=Golem|ordinal=6|mode=Hard|shown_name=Golem Mk I|model=Golem_Mk_I|health=80|damage_taken=100%|boss=0|spawns=3}}
{{Variant row|wiki_page=Golem|ordinal=6|mode=Extra|shown_name=Golem Mk I|health=80|damage_taken=100%|boss=0|spawns=7}}
{{Variant row|wiki_page=Golem|ordinal=7|mode=Extra|shown_name=Golem|model=Golem|health=80|damage_taken=100%|boss=0|spawns=11}}
{{Playable row|wiki_page=Golem|ordinal=1|health=160|mp=120|speed=9.0}}
{{Variant row|wiki_page=Golem|ordinal=8|mode=Extra|shown_name=Golem Mk I|model=Golem_Mk_I|health=80|damage_taken=100%|boss=0|spawns=7}}
{{ExtraMove row|wiki_page=Golem|ordinal=1|input=Attack, 1st press in a row|cancels_from=|damage=8|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=2|input=Jump|cancels_from=|damage=10|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=3|input=Crouch Attack|cancels_from=|damage=No damage|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=4|input=Charge Sweep|cancels_from=|damage=No damage|mp_cost=10|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=5|input=Charge Bomb|cancels_from=|damage=No damage|mp_cost=20|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=6|input=Block|cancels_from=|damage=8, 8|mp_cost=20|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=7|input=When it hits|cancels_from=Crouch Attack|damage=15 (finish)|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=8|input=When it hits|cancels_from=Charge Sweep|damage=18 (throw)|only_when=}}
{{ExtraMove row|wiki_page=Golem|ordinal=9|input=Block|cancels_from=Getting hit|damage=8, 8|mp_cost=10|only_when=}}

Latest revision as of 00:19, 4 November 2026

name Golem
icon Enemy Golem.png
modes Normal, Hard, Extra
shown_names Golem, Golem Mk I
wiki_page Golem
game_version 645555d (demo build of v2.2)
source_id data/chars/golem/

Article: Golem

  • mode Normal, shown_name Golem, health 80, damage_taken 150%, boss 0, spawns 53
  • mode Normal, shown_name Golem Mk I, health 80, damage_taken 150%, boss 0, spawns 2
  • mode Hard, shown_name Golem, health 80, damage_taken 100%, boss 0, spawns 52
  • mode Hard, shown_name Golem Mk I, health 80, damage_taken 100%, boss 0, spawns 3
  • mode Extra, shown_name Golem, health 80, damage_taken 100%, boss 0, spawns 11
  • mode Extra, shown_name Golem Mk I, health 80, damage_taken 100%, boss 0, spawns 7
  • health 160, mp 120, speed 9.0, jump_height
  • input Attack, 1st press in a row, cancels_from , damage 8, mp_cost , only_when
  • input Jump, cancels_from , damage 10, mp_cost , only_when
  • input Crouch Attack, cancels_from , damage No damage, mp_cost 10, only_when
  • input Charge Sweep, cancels_from , damage No damage, mp_cost 10, only_when
  • input Charge Bomb, cancels_from , damage No damage, mp_cost 20, only_when
  • input Block, cancels_from , damage 8, 8, mp_cost 20, only_when
  • input When it hits, cancels_from Crouch Attack, damage 15 (finish), mp_cost , only_when
  • input When it hits, cancels_from Charge Sweep, damage 18 (throw), mp_cost , only_when
  • input Block, cancels_from Getting hit, damage 8, 8, mp_cost 10, only_when